东方梦无垠 – 谈谈2022上半年
大家好,我是云绝。很久不见,今天是东方梦无垠开始制作1550天,我们来说说近期的进展。 去年记不清是几月,游戏 […]
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大家好,我是云绝。很久不见,今天是东方梦无垠开始制作1550天,我们来说说近期的进展。 去年记不清是几月,游戏 […]
首先总结一下七月和八月做完的内容。原本计划将六面A线和B线全部做完,但实际情况更为复杂,我甚至没能完全做完六面 […]
事情的起因是这样的:我做了个可以实时现实和暂存鼠标于特定坐标系中位置的功能,以谋求快速定位,提高开发速度,并录 […]
顺利毕业了,这段时间既有好事也有坏事,感慨良多。前一阵忙完了家事,无论如何,终于可以好好做游戏了。 上个月顺利 […]
很显然上个月因为毕业论文的事情,基本没啥进展,但接下来就不一样了。即使已经算是毕业了,这个月的事情也非常多,玩 […]
简而言之,上个月几乎没有进度,但是有新东西看,主要是两件大事。 时间需要从上个月十号算起,一路写方案做实验肝论 […]
预期计划:尽可能补上五面道中
上个月计划的进展很不理想,加上本月主催要进行考研复试的复习,因此本月延续上个月的计划。 截止,五面仅剩boss […]
也许这是一个错误
当游戏制作和学习发生冲突,身为制作者应当如何应对?